Rendering synthetic objects into legacy photographs
A group of students from the University of Illinois at Urbana-Champaign have demonstrated a ground-breaking system that allows a user realistically insert synthetic objects into legacy photographs quickly and easily.
The system requires that the user first annotate an image, pointing out light sources and object boundaries using software-based tools. Once an image in annotated, the system accurately renders synthetic objects placed ‘into’ the photograph, accounting for lighting, shading, reflection, illumination and other individual object properties like transparency, diffuse or specular.
The system has obvious applications in the movie and gaming industry, as well as interior design and user content creation. The video below speaks for itself,
The 'Materials and Consumption Taskforce' is an attempt to micro-manage all aspects of your life:…
Talent in the tech industry has long been a hot commodity. Yet in today's world,…
In an ideal scenario, professionals in 2025 should be able to leverage a personal suite…
In a fusion of tradition and technology, Japanese tech firm NTT unveiled the capabilities of…
The United Nations Educational, Scientific, and Cultural Organization (UNESCO) finalizes its "Recommendation on the Ethics…
The dead internet theory is a conspiracy theory that goes: Most of the content we…
View Comments
very cool! I am assuming the objects would be modeled in a different program and inserted? how are theh new materials scaled/degenerated to match the original image quality? I am interested to follow the development of this program and see the far reaching effects that it can and will have.
very cool! I am assuming the objects would be modeled in a different program and inserted? how are theh new materials scaled/degenerated to match the original image quality? I am interested to follow the development of this program and see the far reaching effects that it can and will have.
very great post.