Germany lifts 17 year ban on id Software’s classic Doom

Germany lifts 17 year ban on id Software’s classic Doom'

It’s only taken 17 years but Germany has finally lifted a ban on the sale of Doom to under 17s saying that the game is no longer deemed “likely to harm youth.”

The body responsible for banning the original game, the Federal Department for Media Harmful to Young Persons (Bundesprufstelle), made the decision at a recent meeting after being petitioned by the game’s makers.

Classic Doom instillation floppy diskGermany has some of strictest laws in Europe against the sale of violent or pornographic content and since 1994 the game was only available in adult stores, according to the BBC.

id argued that the game’s graphics were by modern standards not graphic and the Bundesprufstelle seems to have agreed, saying that most mobile phones could now create more graphic images.  The organisation went on to say that the game was now only of “historical interest” and would probably not be played by kids.

The Bundesprufstelle said that the game was banned because it only contained violence and had no intellectual content (God knows what they think of Angry Birds).

If Doom does go on sale it will only be available to teens over the age of 16 (and we’ll be impressed if they can find a floppy disk device).

The good news comes as id Software prepares to release an open source version of the latest edition of the series, Doom 3, online.

However, the American version of Doom II is still banned in the country because it features levels from Wolfenstein which include Nazi symbols and icons.

View Comments (2)


  1. Pingback: Apple Accused of Altering Evidence in Samsung Case - SLUniverse Forums

  2. Pingback: Germany Repeals Ban on Doom | GAMING TREND

Leave a Reply

Your email address will not be published. Required fields are marked *


Piers Dillon-Scott is co-editor of The Sociable and writes about stuff he finds. He likes technology, media, and using the Oxford comma (because it just makes sense).

More in Gaming

video games

Top 7 video games to play with your significant other for date night

Guest ContributorSeptember 22, 2016

A Telecoms pro surrounded by the latest tech shares his reluctant foray into gaming

Guest ContributorSeptember 18, 2016
video games

New Infographic highlights the history of video games since 1948

Guest ContributorSeptember 11, 2016
social gaming

Which genre will be the next social gaming phenomenon?

Guest ContributorAugust 6, 2016
Father's Day

4 Father’s Day gifts for gamer dads

Guest ContributorJune 3, 2016
Girl Gamer

True talk by a girl gamer in a sexist battlefield

Guest ContributorMay 26, 2016

How ‘gamification’ can drive mainstream engagement across industries

Guest ContributorFebruary 22, 2016
Ellie - The Last of Us PS3 game

The Last of Us release date gets closer with first TV commercial

Darren McCarraMarch 30, 2013
20 March 2013; A major European motion capture technology project to preserve, promote and develop culturally important sports has been developed in Ireland through a unique collaboration between scientists, sporting bodies, cultural organisations and athletes. Launched at Croke Park, Dublin, Re-Play, a €2million project, funded by EU Framework Programme 7, will capture the styles of play and skills unique to Gaelic and Basque Games and develop 3D interactive software that will be used to educate future generations about these culturally significant sports. At the launch is Pádraig Breheny, DCU and Galway hurler. Dublin City University, Glasnevin, Dublin. Picture credit: Ray McManus

Computer game technologies are helping protect Europe’s endangered sports

Piers Dillon ScottMarch 23, 2013